Monday, January 17, 2011

Duality Game

About a year and half ago I worked on a game called Duality with a friend of mine, Neil Quinn.  At the time I'd only just entered school and had little programming experience, so Neil did the vast majority of the coding.  I came up with the original game idea, created the artwork and animations, and wrote the manual and music. (Although we ended up deciding not to bother with sound, the music is still in the game files.  The artist is listed as "Ric Denis"- this is because the software I used is licensed to my dad, not me.)

The game was written in C# using Visual Studio and TorqueX. 

The application file should install the game and run it, but I've found it runs a lot slower through that method than simply running the code in Visual Studio.  I don't know for sure why this is, but I suspect it's a problem with Torque.  Although it seemed very helpful at first, in the end Neil and I were not impressed with Torque's performance.

The game files are available here.
And the design document is here.

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